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Code addons for elder scrolls online
Code addons for elder scrolls online









code addons for elder scrolls online

If you’re nostalgic for the Morrowind of 2002, you’ll also be like a kid again, seeing your old Vvardenfel haunts now polished up in latest-gen visuals. You’ll find lots of story in the main quest, and the writing and details are crafted with love and care. If you haven’t played the game in a while, it is a great time to get back into it. The Elder Scrolls Online: Morrowind is a huge, fun new adventure for players of the base game to enjoy.

  • A new story mode set 700 Years prior to The Elder Scrolls III is added in this expansion pack!.
  • A new class called Warden, a class with nature-based magic and War Bear ability, is added in this expansion pack!.
  • A new 12-person Trial is included (The Halls of Fabrication)!.
  • code addons for elder scrolls online code addons for elder scrolls online

  • A new PvP game mode is included called the Battlegrounds!.
  • Print(string.format("Player %s has added %d items to the bank.This game is an expansion pack that is set in Vvanderfell, the setting for The Elder Scrolls III: Morrowind and the ancestral home of the Dark Elves. To print them out: for name, count in pairs(itemsAdded) do ItemsAdded now contains the number of items added by each player. Local eventType, secsSinceEvent, playerName = GetGuildEventInfo(3, GUILD_EVENT_BANKITEM_ADDED, i) local playerEvents = įor i=0, GetNumGuildEvents(3, GUILD_EVENT_BANKITEM_ADDED ) do Lua is practically built on hashtables (aka 'tables'), which in Lua are very powerful and generalized, capable of using any type as either key or value. You wouldn't want to do that with a linked list (not in Lua, Java nor ActionScript). I foresee making a linked list storing character names and an integer/double counter for the number of items deposited. If you find from your experimentation that, say, param1 is the name of the player making the deposit, you can write: local eventType, secsSinceEvent, playerName = GetGuildEventInfo(3,GUILD_EVENT_BANKITEM_ADDED, i) If so, you can write a Lua-esque print function like this: function print(.) I see the function LogChatText which looks suspiciously like something that would write text to your chat window. If you don't have a print, you should write one. accepts multiple arguments and prints them all), you can simple write: print(GetGuildEventInfo(3,GUILD_EVENT_BANKITEM_ADDED,i)) If you have a print function available that works something like Lua's standard print function (i.e. Just print them out and see what you get. Given that this function applies to multiple guild event types, I would expect param1 through param5 are specific to the particular event you're querying. GetGuildEventInfo says it returns the following: eventType, secsSinceEvent, param1, param2, param3, param4, param5 Lua supports multiple assignment and functions can return multiple values: function foo() I don't have the game to test and the API documentation is sparse, so what follows are educated guesses/tips/hints (I know Lua well and programmed WoW for years).











    Code addons for elder scrolls online