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The trainers can thus raise your skill one point higher than what is listed, with the exception of the Master Trainers, since no skill may be trained above 100. The numbers on this page represent the highest value which your skill may be at in order to receive training. Armorer, Athletics, Axe, Block, Blunt Weapon, Heavy Armor, Long Blade, Medium Armor, SpearĪcrobatics, Hand-to-hand, Light Armor, Marksman, Mercantile, Security, Short Blade, Sneak, SpeechcraftĪlchemy, Alteration, Conjuration, Destruction, Enchant, Illusion, Mysticism, Restoration, Unarmored
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